Checkpoint Chaos
Your job is to scan the packages for bombs, then put the box in the correct output depending on their contents. But the designers of the belts have created a very bad logistical system, and you can only carry the heave boxes for a very short distance.
When the scanner detects bombs, it flashes red for a very short amount of time, adding to the things you got to keep track of.
All the objects are designed by me, but made out of basic Unity shapes
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